Port MeridianDAY 001
AVAILABLE CREDITS18,400 cr
CARGO HOLD12 / 60 t
● Saved
FREE PORTS TERRITORY / SECTOR 07

Port Meridian

Ocean world · Agricultural hub

EXPLORE THIS PORT
Wide orbit · Meridian and its exchange
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MERIDIANOCEAN WORLD · AGRICULTURAL HUB
DOCKED AT MERIDIAN EXCHANGELIVE 3D CONCEPT ✦
01

A small ship. A wide-open frontier.Accept the water order first, then buy its 12 t of cargo. Meridian’s exports and Vesper’s needs are shown in the market.

FIRST VOYAGE / STEP 01A delivery and a return run.

Accept the Meridian water charter, buy its cargo, deliver it to Vesper, then bring titanium alloys home.

LOCAL COMMODITIES

The exchange.

OPEN FOR TRADE 6 commodities

All prices include fees · cr / tonne
COMMODITYBUYSELLSUPPLYHOLD
⌁
DISPATCH FROM THE REACH

Vesper’s shipyards need steady food and water deliveries. Industry runs on more than metal.

A RELIABLE FIRST RUN

Keep the foundries running.

Deliver 12 t of purified water to Vesper Foundry. Fixed payout: 1,600 cr, including cargo. Deliver within ten travel days.

WHY THIS MARKET MOVES

Every cargo has a story.

Meridian’s ocean farms produce a surplus of algae protein and water. Its orbital builders import alloys and semiconductors.

Finite inventorySupply & demandMeaningful costs
EIGHT PORTS. A FRONTIER TO CHART.

Your next horizon.

Schematic routes · Select a destination
MERIDIAN REACH
LOCAL NAVIGATION / 08 PORTS · SURVEYED 1 / 8
N
↑
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The journey is part of the reward.Orbit departures, quiet starlight, a moment of discovery, and a new world filling the viewport. Travel advances the economy; you control when to leave.

Field guide

Loading captain career notes…

Loading the Reach field guide…

A SHIP THAT FEELS LIKE HOME

The Wayfarer.

LIGHT FREIGHTER / CLASS I
The Wayfarer, a compact modular light freighter in orbit
TRUSTY. MODEST. ENTIRELY YOURS.

Make room for bigger things.

More capacity means larger orders, more working capital at risk, and new routes to consider.

CARGO60 tHULLInsuredCREW SLOTS1
FREE PORTS CREDIT UNION

A little breathing room.

Borrow for opportunity. Keep enough cash for the return journey. Interest is charged only when you travel.

Outstanding principal6,000 cr
Interest / travel day0.15%
Net worth, assets at book value
GOOD COMPANY GOES A LONG WAY

Your people.

Choose one active specialist · Salary charged per travel day
SMALL DECISIONS. A BIGGER STORY.

Captain’s log.

Move a career between browsers with a JSON backup. Restore replaces this device’s saved voyage after you review it.

DESIGN FIELD NOTES / WORKING CONCEPT

Commerce with a sense of wonder.

Build a business.
Find your people.
Fall in love with the journey.

Space Trader begins with the joy of one more good trade, designed for immersive 45–90 minute solo sessions. It grows through memorable rivals, useful crew, believable places, and opportunities that reward curiosity. Wonder leads. Humor gives the frontier a pulse. Economic and political depth waits for those who seek it.

01 / THE HEART

A captain before a corporation.

Read the port. Find a need. Commit your cargo and capital. Choose a route, meet the unexpected, and arrive with a story. Short journeys should produce satisfying decisions.

02 / THE ECONOMY

Reasons behind the numbers.

Local production and consumption, finite stock, transport friction, market depth, and opportunity cost. Start with clear quotes. Reveal supply chains, financing, and politics gradually.

03 / THE HORIZON

Depth that grows with you.

Invest in a home base, develop manufacturing pipelines, and research novel products or improvements. Build a fleet and specialize as a merchant, manufacturer, or explorer. Rivals react, routes saturate, and expertise creates new possibilities.

04 / THE FUTURE

A frontier worth sharing.

Prove solo play first. Borrow MMO world-building, character relationships, broad player identities, and long-term horizontal goals. Keep group play optional, and the progression fair without pay-to-win. An eventual shared economy needs server authority and reliable ledgers.

What this concept demonstrates

A working local trading loop across eight ports, inventory-driven quotes, destination resale forecasts, first-arrival surveys, travel costs, choice encounters, four pickup-port charters, financing, crew, cargo upgrades, a 12-tonne medicine warehouse with a working workshop with two research paths, and browser saves. The 3D scene illustrates atmosphere, rather than final production art.

The Nacre workshop is a working local production and research system. The separate company planning sandbox remains illustrative. Rival trade competition, multi-site manufacturing, deeper story campaigns, multiplayer, accounts, real payments, and a persistent online economy are future proposals. The encounter cycle is deliberately scripted for review.

Download the full research & production plan ↗ Desktop & mobile graphics options ↗

Research shelf

INCOMING TRANSMISSION

Every journey leaves a trace.
OPTIONAL ACCOUNT SYNC

Take your voyage with you.

Your game already saves on this device. Sign in by email to keep a private cloud copy and continue on another device.

The cloud copy contains game progress. It is private to your sign-in and does not create a shared market.
A FRESH START

Begin a new voyage?

This replaces the saved game on this device. If cloud sync is active, you’ll choose whether to replace or restore the cloud career next.

LOCAL SAVE NEEDS ATTENTION

The saved voyage could not be read.

The original data is preserved in this browser. Restore a backup, continue in a temporary session, or explicitly replace it with a new voyage.

RESTORE A LOCAL CAREER

Review this backup.